Aspiring Audio Programmer and Game Dev
Welcome! I'm Thomas, a passionate developer with a particular journey, before I considered learning coding and CS, I used to work in customer service while I studied and made music when possible. My goals? To create useful tools for musicians and other creatives, and robust experiences for gamers.
What Sets Me Apart:
- Diverse Background: Blending customer service expertise with programming skills
- Audio and media Enthusiast: Merging my love for music and multimedia with technology
- Game Development Focus: Interested in creating engaging experiences in Unity and Godot
- Continuous Learner: There's always something interesting to learn about.
My Toolkit:
- Languages: Java, Python, C#, and more
- Game Engines: Unity, Godot
- Audio Tech: Reaper(DAW), Audio Programming
- Other Tools: Windows, Linux, MS Office, Photoshop, etc.
Let's Connect!
I'm actively seeking opportunities in game development, audio programming, or software engineering. Let's explore how my unique blend of skills can contribute to your team's success.
What You Might Find Here
Featured Project
GraphQL Client For Unity
During my internship at Turku Game Lab I was given the chance to develop projects that could draw upon what I learned during my vocational training, so I bet on a online multiplayer game, and this component was crucial to make it work.
View ProjectFeatured Entry
New to game development?
In the following blog entry I will write about some resources I haven been using as beginner to game development, since my background up to this point was related to general programming and enterprise applications development.
Read Entry