Thomas Ortega - Portfolio

Thomas Ortega - Portfolio

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Resume

References available upon request

Madrid, EspaƱa | Phone: (Available upon request) | Email: thomassilva90@gmail.com

LinkedIn: linkedin.com/in/thomas-ortega-silva-a4b92a5b


Professional Summary

Aspiring game developer and audio programmer with a background in customer service. Experienced in Unity and Godot, with a focus on audio integration and rhythm-based gameplay. Seeking to leverage strong problem-solving skills and passion for music in game development roles.

Technical Skills

  • Languages: C#, GDScript, Java, Python, HTML, CSS, Kotlin, PHP, JavaScript
  • Game Engines: Unity, Godot
  • Audio: Digital Audio Workstations (Reaper), Audio programming for games
  • Version Control: Git, GitHub
  • Databases: Oracle, MySQL, SQL Server, SQLite
  • Other: GraphQL, OpenGL (basic), WPF, Windows, Linux, UML, JSON, XML
  • Documentation: MS Office, Photoshop, D2, Star UML

Professional Experience

Internship Trainee | Turku Game Lab | Turku, Finland | 03/2024 - 05/2024

  • Contributed to the development of a motion-tracking rhythm game using Unity and C#
  • Implemented audio solutions for synchronizing game elements with music
  • Developed scripts for audio event triggering and music visualization in Unity
  • Assisted team members with programming concepts and problem-solving
  • Explored audio programming techniques and signal processing concepts
  • Gained experience with Unity's Mirror Networking library

Web Developer Intern | MART IN EARTH CONSULTING SL | Getafe, Spain | 07/2022 - 07/2022

  • Led a team in developing a CRM for gender equality monitoring
  • Implemented version control with Git and set up development environments
  • Handled full-stack development including database design and implementation
  • Refactored existing codebase and created comprehensive documentation

Automotive Financing Specialist | KONECTA BTO SL | Madrid, Spain | 06/2023 - 09/2023

  • Assisted in requirement gathering and testing of an internal CRM
  • Managed vehicle financing applications and provided customer support
  • Contributed to software development initiatives, including prototype CRM testing

Game Master and Receptionist | ESCAPEWAY ENTERTAINMENT SL | Madrid, Spain | 04/2017 - 11/2019

  • Coordinated game master team, handled administrative responsibilities, game master
  • Managed customer service across multiple channels
  • Contributed to the creation of new escape room experiences

Education

Certificate of Higher Education in Multiplatform Application Development (EQF Level 5)

IES PALOMERAS-VALLECAS | MADRID, SPAIN | 09/2022 - 06/2024
  • Developing skills in multiplatform application creation, database management, and system configuration
  • Focusing on object-oriented programming, web technologies, and mobile app development
  • 120 ECTS credit program combining theoretical knowledge with practical application

FCD0112 Programming with Object-Oriented Languages and Relational Databases (EQF Level 3)

KI-WORKS | MADRID, SPAIN | 09/2021 - 07/2022
  • Developed competencies in configuring computer systems, programming relational databases, and creating software components using object-oriented languages
  • 710-hour comprehensive program combining theoretical knowledge with practical application

Key Projects

  1. Motion-Tracking Rhythm Game (Unity): Developed audio synchronization and visualization features for a team project
  2. GraphQL Client for Unity: Created a flexible client for complex queries in game development
  3. Rhythm Game Prototype (Godot): Developed a basic clone of Groove Coaster with multiplayer aspirations
  4. Class projects: Prototypes for business and data-oriented applications that explore topics such as client-server applications, threading, OOP, data structures, UI design, diverse file formats like XML and JSON.

Languages

  • Spanish (Native)
  • English (Proficient - C1)

Additional Information

  • Successfully completed an international internship, demonstrating adaptability and cross-cultural communication skills
  • Actively learning audio programming techniques and exploring game development frameworks
  • Passionate about the intersection of music technology and software development
  • Experienced in remote collaboration and project management (Gantt diagrams, Kanban)

Other Collaborations and Events

  • 2024 - July. Participated in the beta test of 'Mind Over Magnet', where I found some bugs and offered feedback as a player with experience in puzzle games.